Dystopia is a ricocheting friend. Should be. Or refute and plug that head up the clouds. Nonetheless, it is a curve that continues to confront daily. On the keenest of days, nature unwraps humanity’s caution. Total prosperity does occur but not guaranteed. Though natural disruption is not a huge cause for worry—basic human instincts rouse the need for concern as privileges of power to the inwardly unstable are catastrophic.
  With the glimpse 9 offers on a such and interweaving situations, the human contend takes hold. Based on a warring period Germany, when they had superior technology, it is a contact upon animated alternate history. A transcendental scientist succeeds at making a mechanical brain with human-like capabilities—until military interference. Once seized, the mechanoid is inflected with world control and domination—a setting from which it is almost impossible detracting it from.
  World of havoc, war, metal, and discord—all organic life has been wiped off. It is built on a Steampunk, Futurepunk directory; this post apocalyptic world—with the old world still technologically upending—is a shot into an unyielding unfolding future with the punks following a devoid direction.
  Opening up to statutes in their perfect sculpt, The Mad Mane Machine retraces Wells’ the time traveler arising to the same in a distant future. Much with its Star Trek allusions as Seven of Nine gets a centre-stage presence—saving a sinking ship. Another moment of Wellsian descent yields itself in the hall of retrieval and archiving, from the time traveler’s escapades. Dusty, decrepit, and devoid of life—a towering structure of decaying records. Collective hands are involved in the tid-bit gathering needed to destroy the enemy gladiatorial force.
  From the recollected manuscripts the scientist gave his life for—much to foresee mechanical defeat—the same electric eye mechanism that gobbles and destroys is the same that takes part in disintegrating the hub of the bug hive-mind.
  9 is akin to degraded Steampunk with alternative Cyberpunk sheddings—or primitive Cyberpunk in its best description. Arising technology that fails to boom once the ultimate breakthrough culminates to unmitigated corruption. It purges a lot as a disaster film—once salvaged to savagery the survivors have zero option to figure out to turn the best of their fate. Spiritual aspects of transcendention leave an un-rooted gap on the plane of escapism but given the rushed connections to keep the story linked and running it should pass as a ground to ignore

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